Top Technologies Used in Cricket and Not Used in Other Sports

Blog

Top Technologies Used in Cricket and Not Used in Other Sports

Top Technologies Used in Cricket and Not Used in Other Sports

Cricket is a relatively traditional sport, thus alterations to the rules and arena are rarely made haphazardly. Sports have adopted modern technology in a variety of ways. Thankfully, cricket has not discounted the potential of utilizing technology to improve the game. Many of the most recent technical innovations are now part of cricket, including judgment reviews for catches, LBW, no balls, and run-outs. The ICC has generally been fairly careful about adopting changes to the game that may affect the players and spectators, yet there have been certain instances where technology has been rejected, such as the usage of aluminum cricket bats.

Here are some of the technological advancements that have been or are being discussed about cricket:

Third Empire

In international cricket matches, a third umpire has been utilized in addition to the two on-field officials. The third umpire, who is equally qualified, sits off the ground and has access to TV replays of certain incidents to aid the central umpires (such as contested catches and boundaries). The two umpires are in wireless communication with one another when they are on the field. Run-out decisions must also be made by the third umpire, who does so without contacting the other two central umpires and instead uses video replay.

Decision Review System (DRS)

In some international matches, cricket has adopted an umpire referral system similar to other global sports. In 2008, a test of such a system was launched. (it was done in a test series, that was between Sri Lanka and India). The judgment on a challenge and referral in cricket is made by the third umpire and is subject to further error, unlike the decision in tennis, where the decision is made utilizing Hawke-eye technology. This was how it worked when it was first introduced, though how it works in practice may change over time. 

Players have the right to appeal on-field umpires’ rulings and have them forwarded to the TV official. Each team in the Test is free to challenge any orders, but they are limited to a total of three unsuccessful challenges per inning. Only the batters or fielding side captains who were the focus of the umpire’s initial decision are qualified to appeal. To do this, they must raise both forearms to shoulder height and form the letter “T.” Using hot spot technology and slow-motion replays recorded from multiple angles, the third umpire gathers information and renders judgments.

The umpires are under pressure, but the players and viewers at home think it’s great. The process frequently takes too long in practice and can obstruct gameplay. Players frequently make useless challenges near the end of an inning when teams still have challenges to make to get a decision reversed. Although the referral system is a huge improvement for cricket, there are still certain issues that need to be resolved.

fantasy-cricket-app-development

TV Technology

01. Hawkeye

A computer program that initially displayed a cricket ball’s trajectory in 2001. It is a regularly used and important tool for validating the umpires’ decisions for cricket commentators all over the world. It is utilized as a component of the DRS to decide LBW cases.

02. Snick-O-Meter

One of the stumps has a highly sensitive microphone that can pick up the sound made when the ball nicks the bat. This technology is simply used to display whether the ball hit the bat and provide television viewers with more information. Umpires do not currently benefit from hearing “Snicko,” even though a Real-time Snickometer is being developed to complement Hot Spot technology.

03. Ball Spin RPM

Beginning with the 2013 Ashes series, Sky Sports was able to broadcast an RPM (revolutions per minute) counter, indicating how quickly the ball was spinning after release. It is unclear how this is measured, although it would require a high-speed camera that was trained on the ball and potentially utilized Hawkeye system photos.

04. Hot Spot

In especially when there is a little nick, the hot spot technology is primarily utilized to examine if the bat has hit the ball. If there is contact, a change in that area of the bat shows that only a small amount of heat was generated. Two infrared cameras are used by Hot Spot, and they are placed at either end of the ground. When a ball strikes a pad, a bat strikes a ball, a ball strikes the ground, or a ball strikes a glove, these cameras detect and quantify the heat produced by friction. A succession of negative black-and-white frames is created in a computer using a subtraction technique to pinpoint the exact location of the ball’s point of impact. There is a dispute around Hot Spot’s accuracy after the 2012 UK Ashes series.

05. Front-Foot- Technology

The third umpire keeps track of the bowlers’ landing foot after each ball and informs their on-field counterparts if it was a legitimate delivery. They used to do this after each wicket, but modern technology is fast and precise enough to do it after every ball.

Looking skilled developer for your Fantasy Sport App? Or Exploring a ready-made solution? Let’s discuss with us on coffee.

End Note…

These are a few of the technologies that are used only in cricket and nothing else. All these technologies have recently been updated and are also being used as an essential part of every cricket match. Develop your fantasy cricket app with new technologies with the help of fantasy app developer

Call Now! Start A Project